
If I were to do the fair thing and disregard the
Super Mario franchise, my two fondest memories of playing video games as an adorable whippersnapper also happened to be, in their own way, two of my biggest creative and stylistic influences (in visual terms). This is no doubt because they themselves were inspired by the classic, manic era of animation that hit its stride in 40s and 50s.
'The Simpsons' had reminded the world that cartoons could be smart and dialogue-driven,
'Ren & Stimpy' had reminded the world that they could be insane and unrestrained. This renewed interest in animation during the early 90s bled into some video games which had, by good fortune, just about reached a level of technological sophistication that accommodated it. One such game was
'Earthworm Jim', which at some point I'd like to devote a separate entry to. The game that ever-so-slightly trumps it was a revelation to a lot of console-oriented videogamers like myself at the time.
'Day Of The Tentacle' (a 1993 sequel to the 1987 game
'Maniac Mansion' which had already become an old chestnut) was one of the earliest examples of a point-and-click adventure that was, essentially, an interactive cartoon. To a nine-year-old this was a truly wondrous concept, and in my not-quite-adulthood it has dated surprisingly well, for a number of reasons:
- It isn't easy, but that being said I have the entire walkthrough eerily memorised to this day. I say 'eerily' because I can't even remember what I ate for breakfast yesterday.
- It's still pretty funny, for not necessarily the same reasons, but lines like 'Ted is red, see red Ted' still keep me a-chucklin' like the silly bitch I am. At the time to just have the characters speak at all was brilliant enough.
- The excellent sprite animation, obviously the more pertinent aspect in the context of this journal. Clearly a love letter to Tex Avery, Chuck Jones and that whole rat pack, it featured superb character acting, fluid motion and some nice dashes of craziness. The background paintings were especially gorgeous to look at in all their pixellated glory.

The premise was fittingly nonsensical, referring to exposition set up in 'Maniac Mansion' (which I never got through) the player switches between three college students who explore the same building in the past, present and future respectively. The gameplay involves using one, two or all three characters to solve a series of bizarre puzzles - an example of the abstract thinking required being: the guy in the past needs vinegar to help power a battery, so he has wine transported from the present which he then seals in a time capsule. The girl in the future then has to locate the capsule, open it and send the bottle of what-has-now-become vinegar back to the past. Seriously, you
needed that walkthrough...

As with any successful cartoon, the characters were endearing and nicely developed - Bernard, a booksmart sort-of-leader; Hoagie, an overweight, hairy music enthusiast who I seem to have alarmingly morphed into; and Laverne, who is either baked or semi-retarded - either way every girl I wound up dating has reminded me a little of her. I guess this game seeped into my life in many ways.

The supporting characters were also well-conceived. The family of villains from the previous game are now semi-allies, although in 'Tentacle' you cannot die, so pretty much all the characters have some function or other that you need to harness to move the story along. They are essentially props with well-written dialogue.
Another crucial contributor to the game's overall environment - as, again, with any decent cartoon - was the music, which was expertly orchestrated and timed, and yet the factor that dates the game the most (it is a feast for the ears if you can get passed it being
General MIDI).
It's tempting to simply list all the quotable dialogue, ingeniously-crafted puzzles and twists that made the game such a work of art, but neither you nor I have that kind of time. Well, okay,
you probably don't. However, thanks to that ever-resourceful archive of pop-culture that is YouTube, here are some clips I found:
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