While this kind of visual style fits into numerous facets of the design and animation world, I don't really think my film is amongst them. Still, it's all learning...
Wednesday, 21 March 2007
Cabin Fever (Part Two)
An update on my doomed venture to put together a classy-looking set, contradicting the rough crudity of my concept art. With the foundations and walls already established, I've been working on a whole bunch of silly little details to make it all feel like a home. Out of context these images just look like (rather amateurish) interior design ideas, which I guess they kind of are. What I like about the work done with the textures is the bleak, dated look of the interior. The overall impression is that it was possibly inherited, with no refurbishment efforts made. I think with some more work I can explain an awful lot about the hunter's character simply by the despondency of his surroundings. Hopefully I'll be able to retain this sense if and when I decide to convert it to a less photorealistic, 'cartooney' look.