Now that I've refined my script, filtering out the wordy passages and unnecessary scenes, it's time to put together a proper storyboard. I've put this off for a while now because I wanted to wait until the script was properly done and dusted. Given the restructuring of the story and dialogue with each draft, I would have needed to do a completely different storyboard each time, and frankly my wrists don't have the stamina. I'm gonna have to bulk them up if I want to make a career out of animation, but for the sake of civility I won't go into methods.
I'll start from the start, which is just good chronological sense. This first sequence details the initial fate of the Duck, blasted by the Hunter, and his subsequent discovery.
As I'm still at odds as to how the 'zombification' of the Duck will come about, I have done two separate storyboards for this first sequence. The one above is a far longer scenario in which the Duck's corpse is discovered by the creepy Kid, taken to his house and stitched up, then struck by lightning through an open window. The one below has the Duck simply struck by lightning when he washes up on the shore.
I far prefer the former version of events because I really like the design of the kid, and it also explains the stitched-up, falling apart look of the Duck's design (with the latter, more succinct scene I guess we're to assume he was able to do it himself).
So in some way or other, we now have a zombie duck. What happens next? Well, unless you read the concept art post and already know, stay tuned, hombres!