
Thursday, 23 August 2007
Backgrounds Part 3 - Not For The Agoraphobics

Saturday, 18 August 2007
Backgrounds Part 2 - Interior Design
For somebody who has been doodling since infancy, I can't draw a straight line for shit. But you can more or less tell what you're looking at and the cruddiness of the lines have a sort of hapless charm. Sort of. While an indulgent part of me misses the nifty look of the wooden textures from when this cabin was originally built, this look is far more visually appropriate so I'll have to put my hat in my hand on that one. The keen of eye might notice that the Hunter has an 'Agnosticaust' poster and a 'Johnny Star' poster in his house. A man of undeniable musical taste.
Tuesday, 14 August 2007
Backgrounds Part 1 - A Happy Medium
After analysing the storyboard I've determined that there are roughly eighty (that's not a typo, the 'y' is indeed supposed to be there at the end) background drawings required for the film in its entirety. It brings fucking tears to my eyes. My chief concern is that, while with a fair deal of practice I can create character designs and poses which are consistent with one another, I positively suck at backgrounds if any spacial geometry is involved. Have another look at this kitchen from the concept art:
That's right, I'm tracing, bitches! And all the while that notorious scene from 'Chasing Amy' is playing in my head. Admittedly it's a bit of a cheeky shortcut, but have a look at the result:
Technically this background actually messes the continuity up some as the blender has disappeared. Let's just say it's been put away somewhere...
Friday, 3 August 2007
A Laudable Lack of Organisation
Two more drawings of the Hunter having gone crazy (a bunch more from this scene were posted here). The latter shot accomodates a double-barreled shotgun being raised into the frame.
These drawings have very little facial detail as they will be silhouetted in the colouring process save for the eyes. To keep the character from going too off-model and unrecognisable without features you can see some consideration has gone into the shape of the head.
Our good friend the Prospective Lay. The pose of her in a seated position was drawn in a manner that allows the character to be placed against two different-angled backgrounds and give the impression that she's shifted her position. Whenever I can cut corners I can, I'm just that crafty.
That feathery prick of a zombie duck is notable by his absence this time around. Rest assured he'll reappear soon enough...