Monday, 23 April 2007

Voices (Part Uno!)

Given that I can't really start work on the film without a basic soundtrack, now's probably the time to get cracking on it. This is one of the trickiest parts of production for a lot of people on my course as it comes down to finding actors and sound designers. Fortunately with the work I've done producing indie records I know my way around a waveform, and given that the Hunter is a grumpy fucker like my good self I'll opt for the Mike Judge/Seth MacFarland/Trey Parker (etc) route and just do the voice myself. For the Duck however I was able to wrangle an old pal from my thespian days.
Yes, friends, I used to tread the boards like a veritable bard.
Well, not really. My old school used to throw me in every other play to be the token old fat dude, and the novelty of the process wore off very quickly. At least half the time though I'd be there amongst other fellows and fellates (no, wait...that means something else...what's the feminine form of 'fellows'? Why am I even typing this?) in a similar predicament, chief among them Tom Bower, a name I know at least five of you reading this will recognise from my not-even-cult webcomic 'Mitchells In England'. While the comic strip Tom was an unreliable, brain-damaged pothead, the real Tom was a pretty dependable, all-around, level-headed guy (when I was fourteen it made for delightfully clever subversion, trust me). Of course this has all changed, when I saw him for the first time in several years he had devolved into a degenerate pimp with duelling addictions for gambling and crack. But I was able to snap him out of his destructive (albeit decadent) stupor long enough to have him record dialogue for my Duck character.


Although the quality of sound is a little ropey from the camcorder footage, going through the actual soundtrack (that big sexy mic isn't just there to be big and sexy, y'know) it's clear he's absolutely nailed the character, even throwing in some extra embellishment and methods of delivery that give some of the limp bits of dialogue a shot in the arm. So next up, my dialogue, the dialogue for the Prospective Lay, a lengthy editing process and eventually the wonderful world of dope sheets. From what I can fathom, that last one isn't as fun as it sounds...

1 comment:

Anonymous said...

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