As it was only two seconds I decided to do it on ones (24 frames-per-second as opposed to 12, which is what I usually stick with). The fluidity of movement is really appealing, almost to the point where I'm considering having my next film be an entirely on-ones affair. Composition-wise, the shot combines full animation (the lips) with tweened animation (the teeth), the throat being the background. Here's a quick vid of the various stages, beginning with the original shot as animated by Plympton, then the line test, coloured mouth animation, teeth animation and finally the fully composited shot:
From top-left: Grant Fuhst, Sameul Guin, Steven Archer & Christopher Panzner
The choking mouth of the first shot is coincidentally apt when considering my ongoing graphic novel project "Throat", the next progress update for which I'll save another entry, however for similarities sake I thought I'd throw up the finalised cover design:The main artwork has been posted before, but the added bandage/subtitle came from smearing an Ace bandage with hot chocolate mix, blending/warping/blurring the typography to match it and then tweaking the colour to make it look like blood (trust me, it's a far more distressing visual when it's smeared brown). Hopefully it represents the story well, sort of a mix of goofy and grim.
Back to "Guard Dog", I'll leave you with an animatic (consisting of concepts and the odd finished shot) that was recently uploaded to give a preview of the wide range of styles used: