Wednesday, 30 June 2010

Merry Xmas Everyone!

"The Naughty List" is finished! As it's the end of June, pretty much the equidistant point between holiday seasons, naturally it's the perfect time to unveil a xmas-themed short...what an ass I am.
Although if the reception to my first film was anything to go by, I suppose if I start sending it out now it could take a fair few months for it to pick up steam. Also, while it definitely screams 'xmas' on the surface, at its core it's a film about the frustrations of dealing with upper management, which people can relate to all the year round. To that end, here's an excerpt from my funding pitch back in March:Eh? Eh? What a blagging little shitbag I am. I guess they didn't buy it 'cause no cizzash was ponied up, so I'm doubly proud that I persevered with it and was able to follow through. Plus the trade-off with the smaller amount of private funding I was able to secure for it was that I could stick to my original idea and not have it diluted or tinkered with. I'm still at a point in life where I'm kind of precious about that stuff. Give me another year in this industry and I'll no doubt have abandoned such trivial concerns as integrity and self-worth. Until then, here are some stills to prove I'm not making the whole thing up:And to all a good night.

Monday, 21 June 2010

The Grotto

Backgrounds!
I'm no Bill Wray (who, of all the living background artists, fucking rules) by any stretch but, with the small number of backgrounds this film requires compared to my first two, I've been having a bit more fun with the details and texturing. Use your eyes for looking at them!I wanted these to be quite loose and playful (adorable li'l scamp that I am). Beginning with sketches, I overlaid colours and textures for each background element, using Photoshop's warp and lighting tools to create a contoured effect when necessary.Against these backgrounds the character animation comes off as a little too stark. I've decided to soften the look by colouring in the black outlines and applying lighting and gradients to the flat colours. This really goes a long way toward selling that the characters are inhabitants of the environment I've created.As my version of After Effects doesn't quite nail the lighting effect I'm after this means I've been having to go through every frame of character animation and make the changes manually. It adds a lot to the post-production but the schedule I outlined at the beginning of May left some leeway and I'm still confident that I'll get the film finished before July. I think it's worth the extra effort.

Monday, 14 June 2010

Duck Trails

Quick festival update, roughly around the same time 'House Guest' (a film I made that I may have possibly mentioned on this blog before) will be screening in Brazil, it'll also be showing at the Italian festival Salento Finibus Terrae. To be more precise, it'll screen in the Animation section on July 18th at 9pm. The festival takes place in the delightful (I assume, I mean it's Italy so the odds are in its favour) town of San Vito dei Normanni, Apulia. More info including the full festival line-up will be up on their website soon.

Friday, 11 June 2010

Rampant Naughtiness

Continuing my quest to represent just what awful creatures children can be in cartoon form, I've knocked out a bunch of tiny vignettes. Here are some of my favourites:The last one is a cameo of sorts (in a 'Muppet Babies' sense), my sister actually had an Edna St. Vincent Millay poem tattooed on her back. Could've been worse, it could've been Maya Angelou.
Generally with these shots I was going more for 'silly' than 'dark'. I reckon these are ultimately innocuous enough to keep it a family-friendly film.
'Family friendly'...what's become of me?

Tuesday, 1 June 2010

Sketchmas

As my new film 'The Naughty List' is nearing completion I figured that this month's preview of images from the forthcoming collection 'Brain Spillage' should relate to it. These were the original character designs and concepts that I came up with ages ago.Aside from a specially-produced xmas card I circulated in December, nothing really came from these until March when I knocked out a storyboard, then it was dead again until a month ago, and now it's almost finished. Weird how the mood just takes you to bring something to the top of the priority pile.With that in mind, it's gonna be a bit of a mad rush to get 'Brain Spillage' put together in time (I'm aiming for the end of this month), but it helps to have another project waiting in the wings to take one's mind off the inevitable post-completion anticlimax.

Wednesday, 26 May 2010

'Tis the season for line tests

A quick progress update for 'The Naughty List', my mini-short about the tribulations of middle-management. Or Santy-Claus, whatever melts your butter. Focusing on the film as a combative measure against evening snacking, I've knocked the bulk of the character animation out over the last fortnight, which is sort of unprecedented given my usual fits-and-starts approach to these types of personal projects.There are a few remaining shots of channel-hopping that need to be worked out, which I'll tackle next along with the cleanup. As always I've been aided tremendously by my own little batch of worker elves in this respect, and the unexpected stretch of warm weather we've been having has given me an excuse to take some work outside (although there's something incongruous about working on a xmas-themed film in the blazing sunshine). All in all it's been a weirdly calm, organic process putting this short together, and one I'm starting to have some faith in. So here are a smattering of line tests to go out on before the colour footage starts coming together:



Sunday, 23 May 2010

The dead duck that just won't die

So you went ahead and acted on that nagging impulse to book a holiday to Brazil this July, yet this strange, alarming feeling plagues you. A sense that somehow your visit will be for naught if you don't cross one vital thing off your list...
What luck then, that I'm hear to remind you. In Rio de Janeiro from July 16th to the 25th - and in São Paulo from the 28th to August 1st - is Anima Mundi 2010! Fantástico! And yes, predictably, my vested interest in said festival is, as always, down to the inclusion of 'House Guest', much to my delight as I've at this point 'retired' the film from the festival circuit. That it gets one (possibly) last screening pretty much exactly two years after it was finished gives me that warm, tingly feeling the rest of you deadbeats need pharmaceuticals - or, I dunno, human companionship - to attain.It's in pretty impressive company to boot. Amongst the other included films are Bill Plympton's 'Santa: The Fascist Years' and 'The Cow Who Wanted To Be A Hamburger', Adam Elliot's superb 'Mary & Max' (a film whose virtues I extolled previously), and the recent Bafta-winner 'Mother of Many', a film about midwifery I enjoyed a lot for its candour in regard to what a frontbottom-wincingly grim debacle childbirth really is. But, y'know, in a sweet way.Many thanks to the Anima Mundi peeps, go check out their website, blog and Twitter. As always the wheres and the whens will be posted when I knows them, fo'sho'.
In celebration I'm off to my balcony to relish what's sure to be a fleeting period of lovely warm weather while sipping homemade caipirinha. I is a cultured fellow.

Tuesday, 18 May 2010

Spirit of the Season

The last week has been very productive as far as my third film's progress goes. Having come up with the idea a while ago, I've had a lot of time to familiarise myself with the character personalities even though I didn't really start working on it before March. This has really helped with the animation, which has been going very smoothly so far. The short is essentially a single conversation, charged with a lot of different emotional conveyances such as awkwardness, fear, boredom, incredulity and so on. Consequently it's been a balancing act of having the movements and expressions be considered while not over-animated. Looking back at my first two films, it draws from elements of both."House Guest" was dialogue-driven and had a number of conversational scenes where the animation was very limited in terms of movement and range of facial expression. In a Family Guy/Simpsons kind of way it worked and was an essential means to an end when it came to meeting the MA deadline.My second short, last year's "Ground Running" was "House Guest"'s opposite in the sense of it's absence of dialogue, instead relying on fully-animated sight gags and body language alone to convey the story.
With "The Naughty List" I want to apply this level of acting detail to a conversational scenario. I'm keeping it short (around three minutes) so I can really take my time with it. Just looking at the line tests I'm feeling pretty encouraged, the lip sync and mouth shapes will be a vital contributor to the acting but in the meantime the body movements alone seem to be going quite well with the dialogue. Here's the same segment I posted as a storyboard animatic last week in pencil-test form:
Hopefully next week I'll be able to start the cleanup. The one coloured shot of the Elf in the footage above should give an idea of how the film will look overall. Gives me a good feeling...

Monday, 10 May 2010

Animatics, dope sheets and coughin' my fuggin' eyeballs out...

Finding myself committed more to actual 'work' work of late, I haven't been spending a lot of time on the various recreational projects I've had on the go. I picked up some piss-irritating illness the other day, doubtless from the Bristol Arts Trail which, while a fine idea in theory, in actuality sees one traveling from damp house to damp house, picking up every Bristolian's germs on the way. Unable to move much from the resulting superflu, I've been soldiering on with the animatic for 'The Naughty List'. I'd hoped to do this last month following the storyboard I put together in a (presumably unsuccessful as I never heard back) bid for funding, but I only located the dialogue record yesterday.The film has two characters, a traditional-ish Santa and Elf, both voiced by me for economic reasons. I don't think I'm a dreadful voice actor but I certainly don't have the ability to play two characters and not have it be obvious that their source is the same person. Mel Blanc I ain't. Thus I've used the Trey & Matt cheat device of digitally pitching up the Elf voice and pitching down the Santa voice. In both instances the effect is applied moderately but enough to give some necessary distinction. Here's a tiny snippet to show what I mean:
The other issue is that I'm a total mushmouth, so hopefully not that many people will pick up on both characters having the same lisp.
Now that each shot is timed out I'm eager to break out some dope sheets and start work. The time-consuming nature of animation is such that it's an ideal distraction from being sick so I'm hoping to use this time as best I can. Otherwise, let's face facts, I'd just be looking at a fortnight of nonstop onanism. At my age that's finally starting to lose its novelty value.
And on that unnecessarily unsettling note I bid you adieu.